Retired Rooms
There are many factors. There are usually a combination of factors that determine when we retire a room. It may be a surprise to hear that we have never retired a room due to it being unpopular. Every room that was retired was considered a fan favorite that was well loved and remained popular right until retirement.
There is no set timeframe for how long it will take before we decide that a room needs to be retired. But we weigh a variety of factors to make the hard choice of retiring a room. Our latest rooms have taken anywhere from 6 months to a year to build so we unfortunately cannot create new rooms that frequently.
Below is a list of the pros and cons of each of the rooms we retired. We felt that the cons heavily outweighed the pros and such led to their subsequent retirement.
The Interview:
PROS - Beginner Friendly. Had a nerf gun. You get to dance
CONS - It needed a set design update. It's story was basic and not as interesting. It felt like just a room full of puzzles. The reset between games was too long.
The Missing Doctor:
PROS - Fun Storyline. Some very memorable moments and puzzles such as a solar car, custom record player, and a secret bookcase door. Some people loved the song from the record player.
CONS - The reset between games was very long. The set while generic felt real and believable but by today's standards was outdated. Some people hated the song from the record player, there was no in-between.
The Experiment:
PROS - Large space to explore. Great teamwork elements. Fun secret passages.
CONS - Set design needed an update. Some puzzles were too hard and most groups ended up failing this room. Some puzzles were either too difficult or maintenance nightmares. The reset between games was too long.
The Dimension Gate:
PROS - Zero combination locks. Zero key locks. Unique and fun storyline. One puzzle is customized for each group. Before the game each team would take a personality quiz before the game. Very short reset.
CONS - Very small room could only accommodate 4 people. The personality quiz became quite challenging to keep up with on busy days.
The Jungle Dimension:
PROS - Very popular theme enjoyed by all ages. Very immersive sound, lighting and set.
CONS - Had a major design flaw that either accidently or intentionally would allow players to skip huge amounts of the game. There were two dexterity puzzles that were doable by most groups, but occasionally some groups were not skilled enough to solve them forcing us to awkwardly allow them to bypass the puzzle to continue the game.
We completely understand the feeling of missing out on some great escape room fun. The escape room industry has evolved heavily over the last decade. The majority of the rooms that we ended up retiring were incredibly fun 6 years ago. But they would not hold up under today's standards for what an escape could and should be. We are committed to offering the best experience possible. Thank you for your support!
When we retire a room, that is it for that story line and those puzzles. All the games that are currently available are all new sets designs, all new puzzles, and all new stories. We have only created one direct sequel and that is our Jungle 2: The Next Dimension escape room. Even being a sequel there are 100% all new puzzles.





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